top of page

Bio

Juan Callejas

Born in Colombia in 1999, and moved to Canada in 2009.

My name is Juan Callejas, but my full name is Juan Sebastian Callejas Rodriguez. I was born in Bogota, Colombia in 1999, and grew up with primarily with my mother, while also maintaining a close relationship with my father. My mom and I moved to Canada in 2009, and soon after she re-married. That is when I developed an interest in Blender, as well as the concept of 3D creation.

 

Although I am young, I have a passionate enthusiasm for design and computer generated art, and am working to develop that skill. I started learning Blender in 2010 and to this day I still learning new techniques and discovering new features. I decided to make this website to keep a neat portfolio of all my work in the area of CG art.

 

More recently, I have been learning to use the Unity 3D game engine. I started learning C# and some model optimization techniques to increase performance. Meanwhile I have met some people who are also interested in making games, but specialize in the design area, so I have decided to become HalfCloud Interactive's head developer and 3D designer. We are working on a 2D shoot-'em-up styled game by the name of "Space Fighter" which can be tested in the 2D sub-section of the Unity page of this website.

 

There are also future plans for a more elaborate 3D racing game called "Poly Racers", which will have a low-poly style. Development will start soon after the official release of Space Fighter, as the latter title's main purpose is a fundraiser for some important game asset to aid the process of making and improving the quality of Poly Racers' final result.

bottom of page